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Autodesk Authorised Training Center and Certifications

CAD & BIM Training Courses for :

  • Mechanical Engineers
  • Civil Engineers
  • Surveyors & Land Deve
  • HVAC Design and Industrial Approaches with CAD and BIM integrated Course

3ds Max Design Essential & Advanced learning program (BT-19)

The Autodesk 3ds Max Design course covers the details of 3ds Max Design software, from modeling to Rendering and animation design. Students are introduced to the concept of Building Information Modelling (BIM) and the tools for parametric building design and documentation.

Who should attend?

This course is targeted new users of 3ds max and is geared toward architects, architectural technicians, interior designers, design professionals, and building professionals. 

Pre-requisites

No previous CAD experience is necessary.
It is recommended that you have a working knowledge of:

  • Architectural design, drafting, or engineering experience 
  • Microsoft® Windows XP, or Vista. 
  • Knowledge of AutoCAD-based products is not required.

Course Outline

  1. Introduction to 3ds MAX
  2. Understanding Workspace Environment
  3. Placing an Objects in the view port (standard & Extended primitives)
  4. Zooming, Panning, Rotating Views
  5. Different types of Visual styles (wireframe, edged faces, smooth +Highlight
  6. Selecting Objects in viewport
  7. Unit setup
  8. Object parameters
  9. Object cloning, Hiding, Freezing and isolating
  10. PRACTICAL SESSION (Worksheet No:1)
  11. Arranging Pivot
  12. Align and Array of Objects
  13. Spacing  tool
  14. Mirroring objects
  15. Compound Objects
  16. Architectural Objects
  17. Parametric Deformers
  18. PRACTICAL SESSION ( Work sheet No:2)
  19. Introduction to shapes (A shape is an object made from one or more curved or straight lines. 
  20. Creating 3D objects from 2d shapes
  21. Renderable shapes
  22. Editable spline
  23. Object snap and Grid snap settings
  24. PRACTICAL SESSION ( Work sheet:3,4,5)
  25. Using Lathe ( lathe create 3d objects by rotating shapes about an axis
  26. Using bevel profile
  27. PRACTICAL SESSION (work sheet 6,7)
  28. Polygon Modeling ( A polygon is a closed sequence of three or more edges connected by a surface.)
  29. Editable poly
    Vertex, edge, boarder, polygon, element
    PRACTICAL SESSION (Work sheet 8,9)
  30. Materials
    Introduction to material& material Liabrary
    Different types of materials
    Vray scene converting
  31. Lighting
    Introduction to light
    Different types of light in max
    Standard Light
    PRACTICAL SESSION( Work sheet 12
  32. Vray light 
    Vray light settings (IES, SUN, Vray)
    Interior & Exterior light setup
    PRACTICAL SESSION ( Work sheet 12,13)
  33. CAMERA
    Introduction to Camera
    Different types of Camera
    Placing the camera in viewport
    Camera Settings
    Camera Animation
    PRACTICAL SESSION 
  34. RENDERING
    Default scan line rendering
    Mental ray Rendering
    Vray rendering

 

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